Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Convert projectile animations to event system #3

Open
topoftheyear opened this issue Aug 19, 2019 · 0 comments
Open

Convert projectile animations to event system #3

topoftheyear opened this issue Aug 19, 2019 · 0 comments

Comments

@topoftheyear
Copy link
Owner

In the animation tab, events can be added at certain points in each animation. During that event, a method can be called on the related script. This can be used to handle a state machine and toggle animations far simpler than just keeping track of numbers and frames to make sure everything is working.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant